class RPGWPickup extends SRKFWeaponPickup;

#exec OBJ LOAD FILE=KillingFloorWeapons.utx
#exec OBJ LOAD FILE=RPG7DTB_S.usx

function bool CheckCanCarry(KFHumanPawn Hm)
{
	local KFPlayerReplicationInfo KFPRI;
	KFPRI = KFPlayerReplicationInfo(Hm.PlayerReplicationInfo);
	if (KFPRI != none)
	{
		if (KFPRI.ClientVeteranSkill == Class'SRVetDemolitions' && 
			KFPRI.ClientVeteranSkillLevel > 12)
			return Super.CheckCanCarry(Hm);
	}
	return false;
}

defaultproperties
{
     cost=30000
     AmmoCost=100
     BuyClipSize=1
     PowerValue=80
     SpeedValue=20
     RangeValue=64
     Description="Light Anti Tank weapon. Designed to punch through armored vehicles."
     ItemName="RPG-7"
     ItemShortName="RPG-7"
     AmmoItemName="RPG Rockets"
     AmmoMesh=StaticMesh'RPG7DTB_S.Rocket'
     CorrespondingPerkIndex=6
     EquipmentCategoryID=3
     SellValue=300
     MaxDesireability=0.790000
     InventoryType=Class'PerksSimHostOrg.RPGW'
     RespawnTime=60.000000
     PickupMessage="You got the RPG-7"
     PickupSound=Sound'KF_LAWSnd.LAW_Pickup'
     PickupForce="AssaultRiflePickup"
     StaticMesh=StaticMesh'RPG7DTB_S.RPG7'
     CollisionRadius=35.000000
     CollisionHeight=6.000000
}
